jade monkey, trucking monkey of mine and maybe an other one i did have images on the text area to use.
but it is even more simpler then adding an image to the object.
some of the text areas use images on the big theme image map so just changing those
to look like what you want will help on them.
now to answer the other un mentioned question you might have about that other post of mine.
it is refering to the fact that some images need to be long ones. such as the selected image used to cover the row of the selected track. there you will need to make a long image. or a long coded image, with the width field of the code in the theme engine of that object you need the long image on.
just make it 5000 wide and instead of using the stretch you can use a smaller image and set it to tile. it will look better when tiled on them long images.
in that other post i did, the theme engine was not as good as it is now. so i had said to make the long image and use it. but with the improvements of the theme engine the above info about using tile'd images works and keeps smaller skin file sizes.
jade monkey, trucking monkey of mine and maybe an other one i did have images on the text area to use.
but it is even more simpler then adding an image to the object.
some of the text areas use images on the big theme image map so just changing those
to look like what you want will help on them.
:D
now to answer the other un mentioned question you might have about that other post of mine.
it is refering to the fact that some images need to be long ones. such as the selected image used to cover the row of the selected track. there you will need to make a long image. or a long coded image, with the width field of the code in the theme engine of that object you need the long image on.
just make it 5000 wide and instead of using the stretch you can use a smaller image and set it to tile. it will look better when tiled on them long images.
in that other post i did, the theme engine was not as good as it is now. so i had said to make the long image and use it. but with the improvements of the theme engine the above info about using tile'd images works and keeps smaller skin file sizes.