by MMuser2011 » Thu Dec 29, 2016 3:27 am
I would like to see such improvements too.
Unfortunately, SQLite says:
If many threads and/or processes need to write the database at the same instant (and they cannot queue up and take turns) then it is best to select a database engine that supports that capability, which always means a client/server database engine.
SQLite only supports one writer at a time per database file. But in most cases, a write transaction only takes milliseconds and so multiple writers can simply take turns. SQLite will handle more write concurrency that many people suspect. Nevertheless, client/server database systems, because they have a long-running server process at hand to coordinate access, can usually handle far more write concurrency than SQLite ever will.
and
If there are many client programs sending SQL to the same database over a network, then use a client/server database engine instead of SQLite. SQLite will work over a network filesystem, but because of the latency associated with most network filesystems, performance will not be great. Also, file locking logic is buggy in many network filesystem implementations (on both Unix and Windows). If file locking does not work correctly, two or more clients might try to modify the same part of the same database at the same time, resulting in corruption. Because this problem results from bugs in the underlying filesystem implementation, there is nothing SQLite can do to prevent it.
Source:
http://www.sqlite.org/whentouse.html
I would like to see such improvements too.
Unfortunately, SQLite says:
[quote]If many threads and/or processes need to write the database at the same instant (and they cannot queue up and take turns) then it is best to select a database engine that supports that capability, which always means a client/server database engine.
SQLite only supports one writer at a time per database file. But in most cases, a write transaction only takes milliseconds and so multiple writers can simply take turns. SQLite will handle more write concurrency that many people suspect. Nevertheless, client/server database systems, because they have a long-running server process at hand to coordinate access, can usually handle far more write concurrency than SQLite ever will. [/quote]and
[quote]If there are many client programs sending SQL to the same database over a network, then use a client/server database engine instead of SQLite. SQLite will work over a network filesystem, but because of the latency associated with most network filesystems, performance will not be great. Also, file locking logic is buggy in many network filesystem implementations (on both Unix and Windows). If file locking does not work correctly, two or more clients might try to modify the same part of the same database at the same time, resulting in corruption. Because this problem results from bugs in the underlying filesystem implementation, there is nothing SQLite can do to prevent it.[/quote]
Source: http://www.sqlite.org/whentouse.html